TomentRaycaster Online

project DESCRIPTION

TomentOnline is an open-source Software Rendering Raycaster Engine with multiplayer written in plain C and SDL2, without any other external library. I’ve intentionally choose to not use any external dependency to be exposed to every single component of a game engine, inspired by the Doom and Wolfenstein 3D engines.

Every component was therefore written from scratch, my desire was to start just from a function similar to what PutPixel is and build up from there.

Achievements:


level EDITOR

A Map Editor for the TomentRaycaster engine, written in Java and Swing.